# Two Math Games

Over the past few days, students have been introduced to two new math games.  Students have responded very positively to both these games! In class, I am hoping to build a repertoire of math games to have on hand for students to use when they have extra time after finishing a given activity.  I’ll provide the PDF version of both these games.  Feel free to print them out and use them at home too!

The first game is called “L’astronaute”.  This game is played between two people.  You need the game board, a 6-sided die, and a token (this can be a coloured counter, a coin, or any small object).  The object of this game is to be the first person to reach your destination (either the sun or the moon).  Decide which player is going to be the moon and the sun.  Place the counter on the rocket ship.  After deciding which player is going first, he/she rolls the die and moved the counter the number of spots as indicated on the die towards their destination.  Next, the other player rolls and moved the counter back toward their destination the number of spots indicated on the die.  The token is moved back and forth in this manner until it finally reaches a destination.

This game is especially good for helping students master the art of subitizing (at least to six) as well as one-to-one correspondence.  It also allows students to practice important social interactions with peers including deciding who goes first, taking turns, and loosing gracefully!

Here is the PDF of “L’astronaute”:  Game Board  (This one looks slightly different than the one I have in class).

The second game allows students to practice their doubles to 12 (1+1=2, 2+2=4, 3+3=6 etc.).  There are a few variations of this game and so far in class students have played this game individually but it would also work as a partner game as well.  Students roll a 6-sided die and then using a bingo dabber, stamp the sum of whatever number they rolled but doubled.  Students play until their board is full.  A neat variation on this game is to play with a partner and take turns rolling the die to stamp the corresponding double.  Each player is trying to get 4 stamps in a row (like connect four).  Either version can be played with tokens or coins as opposed to bingo dabbers.

Here is the game board for “Couvre les doubles“.

More games to come!

Mme Robinson